More Than Just Brighter
Driven by a determined mission, Godox has always been committed to enriching the solution system for videography. Following the well-received GM55, Godox welcomes GM6S, a 1200nit-bright camera monitor that unlocks more possibilities for outdoor shooting. High bright, portable, with the additional Type-C power supply and plenty of auxiliary features, GM6S is undoubtedly the best outdoor partner with which you can never go wrong.
No More Fear of Strong Sunlight
Featuring 1200nit brightness, GM6S provides a clear and accurate display in whatever situation. Especially for outdoor shooting, strong sunlight is no longer an obstacle to checking your screen.
Never Tell a Lie to Your Eyes
With REC.709 color calibration to guarantee high-fidelity images, GM6S promises never to deceive your eyes. What you see is what you get.
Customized 3D LUT Support
You can import customized 3D LUT files into GM6S via SD card at a maximum of 25. In addition to converting Log into REC.709, more possibilities for creative footage are also waiting for you!
Fanless, Noiseless
GM6S is completely silent with the fanless design, contributing to your crystal clear sound recording.
Rugged Metal Construction
Made of robust metallic material, the back shell can reliably protect the internal structure, and also provides auxiliary heat dissipation when working.
More Power Supply Choices
GM6S provides three power supply modes: lithium battery, DC, and Type-C power supply, never trapping you in awkward situations without power. What’s worth emphasizing is the new additional Type-C power supply mode, an expedient for mobile shooting.
Smoother Experience with New UI
Godox has optimized the UI logic and reorganized the function layout for the system of GM6S, devoted to providing a more convenient and smooth experience for users.
Camera Control Function
Using the adaptive camera control cables (available separately), GM6S can conveniently access the camera functions for further enhanced efficiency. Try it to liberate your eyes and fingers from swapping back and forth between the monitor and camera.